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Thread Statistics | Show CCP posts - 10 post(s) |

Lil' Brudder Too
Pistols for Pandas
61
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Posted - 2014.12.03 00:02:50 -
[1] - Quote
Quote:So perhaps you could tell us what huge current issue around recruiting pilots this is meant to solve and what difference do you think it will make?
Remember that whole "communication" thing you guys promised to work on....this is your chance to show your progress!
IF you are still bound and determined to implement this....you need to look into adding a 'warm-up' period during a war for any new members.
But please, decide to push this off and use this fancy new release schedule for the thing you said it was for...to take the time to fix things before you release them. Please do not push this out NEXT WEEK.
Yes the whole corp app/invite (with roles) system needs work...but this is not a good solution. |

Lil' Brudder Too
Pistols for Pandas
62
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Posted - 2014.12.04 03:27:33 -
[2] - Quote
CCP Lebowski wrote: Secondly, a player can only have one invite pending per corp, so while spamming from multiple corps is possible one corp cannot send you an invite more than once.
And as mentioned previously, you can use the new notification to ensure you never have to see another invitation.
Sooo, let me clear something up. From how you worded it, i have to leave all 'spam' invites permanently 'pending' and not ever decline any of them, or they can just send me another the next time they get back around to my name in local.
Also, the 'notifications' part does nothing to prevent the clutter of corp invites in everyones inbox. This is also a huge negative here. SOOOO MUCH INBOX CLUTTER.
Also, whats to prevent someone from having an orca with a T3 in its bay from pulling the same shenanigans....? Or is that still going to be considered an exploit? Why not just fix the system to not allow combat with a new corp for a warm-up period, or be not allowed to board a ship for so long...your 'pod' requirement does not fix the problem.
But who am i kidding, you have this the way you want it, i'm not really sure why you bother with feedback on most things anymore...generally you fail to respond to it, and when you do it is usually by telling us how wrong we are and/or how 'it won't be that bad on TQ'.... |

Lil' Brudder Too
Pistols for Pandas
62
|
Posted - 2014.12.04 16:41:54 -
[3] - Quote
CCP Fozzie wrote: This change makes that particular exploit less powerful and more difficult, but that doesn't negate the earlier ruling. Yes, that 10 second session change timer will be SOOO debilitating to this tactic....nobody will ever try it again because it makes it so much more difficult...
Also, can you please clear this up...
Lil' Brudder Too wrote: Sooo, let me clear something up. From how you worded it, i have to leave all 'spam' invites permanently 'pending' and not ever decline any of them, or they can just send me another the next time they get back around to my name in local.
Also, the 'notifications' part does nothing to prevent the clutter of corp invites in everyones inbox. This is also a huge negative here. SOOOO MUCH INBOX CLUTTER.
because that seems like a rather inconvenient method to try to avoid invite spam...
*only* 6 invites by single player per minute...thats only 10 seconds per...not exactly a huge restriction. (Granted, i know it can be done much faster than that if you put your heart into it) |

Lil' Brudder Too
Pistols for Pandas
62
|
Posted - 2014.12.05 15:11:29 -
[4] - Quote
Bumping this for Dev attention....because it is NOT DONE yet. |

Lil' Brudder Too
Pistols for Pandas
62
|
Posted - 2014.12.05 15:53:52 -
[5] - Quote
So...your confirming you think the 10 second session change timer will make the switching corps in-space to blap unsuspecting WT's is sufficiently "difficult" for them to render it something they will not do any more?
Yes, if it is still considered an 'exploit', you can report them and run the chance of a GM eventually coming back and saying "our logs don't show anything"....or the eventual possibility of a partial reimbursement...minus any modules that dropped...(which could cost much more than the ship), and even maybe getting clone implants reimbursed as unpackaged implants...that because you had to wait a week for the response, you already replaced them...so now you are stuck with a set of implants you can't do anything with.
You can do better than that CCP. Read the feedback in this thread. Take it to heart, eventhough it doesn't fit with your perfect little plan of how you think players actually play this game. Please. |
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